Fantastic Flame of War World War II Miniatures Game Model
- Rapid Delivery Description The Typhoon started life as a design as a replacement fighter for Hawker Hurricane in 1937. It proved disappointing in its initial testing. At low level the Typhoon was fast, but above 20, 000 feet its performance fell off badly. Early prototypes suffered from a failure of the rear fuselage. The Typhoon developed further problems in testing with carbon monoxide from the engine leaking into the cockpit, forcing pilots to wear an oxygen mask. The initial Napier Sabre engine was difficult to start, with a tendency to burst into flames before even leaving the ground. Despite the problems, the first Typhoons were issued to No. 56 Squadron. The first Typhoon IA, armed with twelve. 303in machine guns, reached the squadron on 26 September 1941. In 1942 the Typhoon suffered further problems including structural failures, with the tail falling off. Extra metal plates were riveted around the problematic joint to fix the fault. Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, & aircraft against another similar opponents force. To begin all you need is the Flames of War book/rules & a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around 1: 100) miniatures, allowing miniatures from other manufacturers to be used. The game aspires to provide a good balance between playability & simulation & has a typical game running under 2 hours. The Second Edition Rulebook launched in August 2006, took a lot of advice from the players & integrated a lot of the FAQ material previously written to cover First Edition. Sent beautifully packaged, almost ready to give straight as a gift, this stunning war game will be sent rapidly with 1st class delivery & before you know it, the postman will knocking during your breakfast getting you to sign on his tracking gadget W